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Arcane trickster spells9/4/2023 Enemies have advantage on their saving throw. Gain advantage on ability checks made against the charmed creature and prevent it from attacking on a failed WIS saving throw. Shoot fire from your hands for 3d6 Fire damage on a failed DEX save or half as much on a successful one. Additionally, on a failed INT save, the target loses their ability to make Reactions for one turn. Gain advantage when attacking metal-clad enemies with this spell. Melee attack spell that deals 1d8 Lightning damage. Gain advantage on your next attack roll against a chosen target. Puff noxious gas and deal 1d12 Poison damage on a failed CON save. If used on a creature, they must succeed a DEX saving throw or be illuminated.Ĭreate spectral hand to interact with and move objects up to 18m away.Ĭreate a distracting illusion that compels a creature to investigate. When the spell ends, the creature knows it was Charmed. They are prevented from healing on their next turn, and undead creatures receive disadvantage on their attacks for one turn.Įnchant a creature to gain advantage on Charisma-based checks against it for up to 10 turns. Touch a creature and deal 1d8 Necrotic damage. Gain resistance to Bludgeoning, Piercing, and Slashing damage from weapons. Those that start their turn on the acid must also roll to avoid taking damage and suffer a half movement penalty. Throw a bubble of acid that deals 1d6 Poison damage to a struck target on a failed DEX saving throw.
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